First ability: Dead Man's Rush
Krul dashes to the target, dealing damage and applies basic-attack effects. After activating it, it gives Krul 350 health barrier. I prefer to use the skill when standing in the bush because Krul's passive slows the enemy down so you can get one or two more hits on the target ( Depends on your attacking speed ).
Second ability: Spectral Smite
This ability kinda gives Krul another passive. So Krul's basic attacks & abilities apply weakness for 4 seconds( Up to 8 stacks). Each attack reduces the target's damage by 6.2% and increase Krul's lifesteal againest the weakened target( Don't have to buy Serpent Mask ). when Activated, it deals damage depends on how many stacks the target and also heal yourself.
Third ability(ultimate): From Hell's Heart
Krul Pulls out a Sword from his chest and hurls it in the targeted direction. The sword will boomerang back to krul after reaching its max range (50% at point blank range, 100% at max range, and 150% at boomerang range). If the sword hits an enemy hero, it deals damage and stuns, then slows the target 4 Seconds.
Against Cracken: If you manage to finish the build, you can simply get the cracken by yourself in less the 12 seconds( tried it my self).
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