Crystal Vampire Koshka by Rising_Sun

Crystal Vampire Koshka

By: Rising_Sun
Last Updated: Feb 22, 2015
1 Votes
Rating Pending
Build 1 of 1

Koshka

Build: Crystal Vampire Koshka

Ability Path

Bloodrush
Heroic Perk
Pouncy Fun
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Twirly Death
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Yummy Catnip Frenzy
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Threat Meter

Threat
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Threat Hero Notes
1
SAW A sitting duck unless he gets his ult on you
2
Petal She is your toy if she jungles and is a great gank target
2
Ardan Watch for his punch but it other then that he is a ballon waiting to pop
3
Ringo Until late he is your play thing
4
Glaive Watch out for his pull other then that he is cat food
5
Joule Use Stealth and she is an easy target
6
Adagio Watch out his alt
7
Catherine Beware her dragging you into a double team
7
Skaarf Be careful of the burn this will kill you quick middle game avoid attacking alone unless you have your ult
8
Koshka Same has Taka only if a Crystal Build
9
Taka Early game can cause major damage
10
Krul Powerful Stuns can stop your escapes mid game

Play Style and adaptions. Top

By the recommended until you you get after shock then go for the mask then the blade. Gank only single laners and jungle. Keep to your side unless you have back up double teams will kill you like nothing.
The build has fast cool downs as well as massive health regain and damage out put but early game and in long fights you will run out of energy fast so be ready to run to safety quickly.

Work with your team by giving close lane support and jungle control by sticking to the areas closet to the gold miner and the bottom rout to your sides minion mine.

This build very adaptable by giving you room to add your own style whether you want more defense regain energy speed and or attack it is a good launching point for better builds for Koshka.

Doubled complications Top

As with many build that don't focus on defenses and instant regain tag teams with wreak this build so how do you fix this.
1. Stay close to the lane: have you teammates help you fight the group
2. Attack they weak target first: go for there Assasin or Sniper/Mage to keep them from slowing you down with your escape however if you See Kurl in the group have a teammate help you with Kurls locking down power you will become a sitting duck I recommend teaming with Joule or Kurl when fighting Kurl and another hero. And go with Ringo or Saw when faced with a Taka and Kashka pair. Go with Taka if you see Joule your speed will over whelm her. Other then that any other hero with any other combinations.

Kraken Top

When you team goes for it let the beefiest hero make the first hit then unload ability after ability save your ult for when you see enemies coming or when you need one last push.

I see someone tried to steal this on the forum Top

If you think the old vision of this build is yours you are wrong

Aftershock Frost burn Serpents mask and Sorrows blade was ok but it does not have the staying power as the new build does

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