Swift Striker Koshka (Speed/CP build) by Chiramijumaru

Swift Striker Koshka (Speed/CP build)

By: Chiramijumaru
Last Updated: Aug 9, 2015
0 Votes
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Build 1 of 1

Koshka

Build: Swift Striker Koshka

Ability Path

Bloodrush
Heroic Perk
Pouncy Fun
1
2
3
4
5
6
7
8
9
10
11
12
Twirly Death
1
2
3
4
5
6
7
8
9
10
11
12
Yummy Catnip Frenzy
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
  No Threat
3
  No Threat
4
  No Threat
5
  No Threat
6
  No Threat
7
  No Threat
8
Ardan Difficult to kite after level 6 due to ultimate.
8
Ringo Will easily kite you unless you have at least 1 boot level above him.
9
Taka Will either kill you or escape before you can finish him, after level 6 should not be engaged without backup.
10
Krul Do NOT ENGAGE under ANY circumstances unless with an ally.

Main points Top

-Flare after you hit the jungle shop, then chase down any solo heroes, unless they are threats in early game.
-Place scout traps behind jungle creeps so you can pounce on the jungle creeps as a way to pounce through walls.
-Use your speed to get to key positions fast, then drop scout traps to gain an advantage on the ensuing enemies.
-Run in, use your abilities and a few basic attacks, and run off. Repeat as desired.

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