Early Game Top
In early game, you need to focus on level grinding as much as possible.
Ironguard Contract,
Sprint Boots, and
Crystal Bit are good starting items. Upgrade
Spectral Smite at Level 1, then follow the ability path on this guide. Once you garner enough gold, buy
Travel Boots and
Eclipse Prism. You'll want to get either
Heavy Prism or
Void Battery to build to
Frostburn or
Clockwork, whichever one you want first. If you play Krul right, you'll have a steady income from jungle camps and can get both by mid-game.
Mid-Game and Supporting Allies in Lane Top
You should have
Ironguard Contract,
Sprint Boots, and
Frostburn or
Clockwork, maybe both. If you're lucky, you can even build to
Aftershock before the end of midgame.
At Level 6, you may consider helping out your allies in lane or capture important objectives. Your abilities should be 2/5
Dead Man's Rush, 3/5
Spectral Smite, and 1/3
From Hell's Heart.
If you do not know what ganking is, it is simply waiting in the bushes surrounding the lane, then jumping out to surprise your enemies.
--Ganking with Krul--
Step 1: Reach Level 6 with the ability path, as aforementioned.
Step 2: Find an enemy hero with low health, low energy, or both. If there is a hero newly arriving, let your ally in lane weaken the hero before ganking.
Step 3: Wait a few seconds for your heroic perk,
Shadows Empower Me, to fill up. This is measured by a gauge at the bottom left corner of the screen.
Shadows Empower Me increases your movement speed and slow to enemy heroes through basic attacks, which will help to kill enemies quickly and retreat.
Step 4: Unleash your wrath! Stunning the hero with your ultimate is a good tactic, as it will also take a chunk of their health from them.
Dead Man's Rush your enemy, the deal the killing blow with
Spectral Smite.
Abilities and Overdrive Bonuses Top
For those who don't know, Overdrive is a bonus when an ability is upgraded to 5/5 points, which increases the effectiveness of that ability. Ultimate abilities cannot gain overdrive. Krul's ability overdrive for
Dead Man's Rush is cooldown acceleration (lesser cooldown) and a larger health barrier when activated. The
Spectral Smite overdrive is cooldown acceleration and more lifesteal. Almost all Krul players, including SEMC itself in the Krul Hero Spotlight, recommend taking the overdrive of both abilities instead of
From Hell's Heart's final rank.
Endgame and Kraken Top
By endgame, you should sell your
Ironguard Contract to make room for your build. Your final build should be
Aftershock,
Frostburn,
Eve of Harvest,
Shatterglass,
Clockwork, and
Journey Boots. Income will be dependent on how aggressive you are towards enemy heroes, but in the end, these items will make Krul a nightmare on the battlefield.
Krul is a one-man army on his own, but is made more so by this build. He can take on the Kraken by himself and capture it without assistance from ally heroes.
Tips and Tricks Top
If the enemy team pushes into your base by capturing the Kraken, get out of your base as quickly as possible, then hide in the bushes surrounding the lane. You can use your
Shadows Empower Me to dash between bushes to sneak up on the enemy base.
This surprise tactic only works if the enemy base has been weakened (with one turret or two with one at low health).
This trick will work 9/10 times mostly because the enemy team is almost guaranteed to escort the Kraken and protect it with their whole team.
You'll want to stealthily creep into their base and take out their turrets. Then, go for their Vain Crystal, and before they know it, your team will have won the match.
This has been proven to work, as I have pulled this off in two separate public matches.
Closing Remarks. Top
I hope this guide can increase your ability to play with
Krul, and increase your enjoyment playing him. If you use this guide, you can become strong and a force to be reckoned with. If this is used against you...well, have a good time being
DESTROYED. This is only my second build guide on VaingloryFire, but the research backs this one up very solidly.
- Paul Of Terror (Paul)
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