And if you're countering people who deal lots of burst damage (tension bow, aftershock)the only thing you can really do is use flares to know where they are so you can either reflex block or run away. Bursty characters are countered by staying together and teamwork.
Correction, tension bow is not 180 true damage. The game treats it as if it was another attack. That being said 15% of the tension bow hit is going to be true damage since it includes 15% armor piercing. But no, it's not true damage
Tension bow doesn't deal true damage. I attacked with the passive against a monster, if it was true damage that should have added 150 or something damage, instead it only added 80.
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