Blazing Fast Ballistic Bullets by HeroOfTime

Blazing Fast Ballistic Bullets

By: HeroOfTime
Last Updated: Oct 29, 2015
0 Votes
Rating Pending
Build 1 of 1

Ringo

Build: Blazing Fast WP Ringo

Ability Path

Double Down
Heroic Perk
Achilles Shot
1
2
3
4
5
6
7
8
9
10
11
12
Twirling Silver
1
2
3
4
5
6
7
8
9
10
11
12
Hellfire Brew
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
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High
Show all
Threat Hero Notes
0
Adagio His heal is pretty annoying, but I haven't seen any Adagios for weeks. Use your high mobility to get out of his ultimate.
0
Koshka Pretty much dead after the stun unless you teammates also have a stunning ability such as Glaive and Catherine.
1
  No Threat
2
  No Threat
3
  No Threat
4
Celeste It's hard to get close to her so just try to shoot her whenever she's using an ability. Use you high mobility get out of her range.
4
Vox Vox isn't much of a threat. Most people build on crystal but by the time they're trying to use their abilities. Their HP will drop at an ridiculous speed.
5
Rona I barely see a lot of Rona's but when you are facing one, she could pop out of the bushes out of surprise. Never go near a bush.
5
Fortress Fortress can be beaten if the dog goes out wildly. Stay near an ally or a miner.
6
SAW Don't go near him in early game. He's really hard to beat in early game, but in the late game, SAW isn't a threat.
7
Glaive If you go way too out into the other half of the lane, chances are that you'll probably be Afterburned towards the enemy turret. You might be able to get out with Twirling Silver and the Journey Boots. If the other team don't have stuff to slow you down or trap you inside.
7
Ardan Really tanky. It will take a long time to kill him so if you are in a situation where you are trying to kill him yourself. Get out because you'll just attract the other enemy team causing you to be in grave danger.
7
Joule A stun, a huge lightning strike and a beam of death? Stay out of her range and run when you see her. If you get close, you'll get stunned, and be shocked to death.
8
Catherine Really good to have in your team, annoying if in the enemy team. Watch out for her 2nd ability. Never attack. You'll just kill yourself and possibly your own team. Oh, and super tanky as well.
8
Ringo You need to be the better experienced Ringo to win. Shoot whenever he's close in you range, and try not to take a shot of his. Shoot, then back out. Kiting.
8
Skaarf Skaarf has slows and a fireball that can burn you. His abilities deal massive damage so you might want to stay away from him until late game where you are the most OP character in the fold.
9
Petal Petal is a huge threat to Ringo. I always try to stay as far as possible from any Petal. Munnions and her attack range are really annoying.
9
Krul Krul is well. Krul. Krul is Death. Death is annoying. Annoying is Krul,
9
Taka Taka is known for burst damage. Just stay away from him at all costs. Smart Taka's will try to kill you as soon as they see you.
10
  No Threat

Who is Ringo? Top

Ringo is a sniper that focuses on gold in the early and mid game. Ringo players should focus on gold as their first priority since no Ringo is good without gold. Ringo is weak on his own, but when Ringo has lots of gold, Ringo will turn into one of the most OP characters in the fold. Ringo has high mobility, high attack speeds, a slowing ability, and a massive fireball to chase enemies that are so close to being dead. To be a good Ringo, you must master the art of last hitting.

The Laning Process: The Beginning Top

When your team is in the process of choosing their hero, don't lock on to Ringo as soon as possible. If one of your teammates or both are going to be in the lane, switch to a different hero because Ringo won't get enough gold to be OP. You could simply leave the game and then try again if you don't care of losing karma and gold. As soon as you start quickly buy your Weapon Blade and a Halcyon Potion in about 4 seconds and activate Twirling Silver when you are ready to get to the lane. When you activate it, the regeneration at your base will regenerate your energy. Remember to always use this tip because it will get you a good start. If you have activated this at the very beginning. When you get to the middle of the lane, you should be at the same pace with the second minion. Start shooting your bullets at the first enemy minion without pausing. You will get the last hit. Shoot at the second minion by shooting 2 shots only. When the hp bar on top of the minion glows to a bright orange, shoot. This is a hint that you will get a guaranteed last hit. I recommend moving the minions toward your side of the lane for safety. Don't be reckless and go straight into destroying turrets. You will pretty much be dead which is NOT a good thing at all. As Ringo in the early game, you should stay in the safety of your turret so the possibility of a gank decreases. At around the 3 minute mark, upgrade the weapon blade for a Heavy Steel and buy Travel Boots as soon as you can. Near the 7-8 minute mark, finish the Sorrowblade and then get the Journey Boots. Don't focus on killing, only on last hitting.

The Laning Process: The Mid Game Top

Start building your Tension Bow and try to buy the tier 2 items. Head to the lane and you can start harassing the enemy laner with some kiting. Finish the tension bow at the 13 minute mark. Start building Tornado Trigger right after that. Then add a Lucky Strike as you enter the late game. Don't push the lane too far unless its an ace.

The Laning Process: The Late Game... Top

Forget the lane for now and stick around with your teammates. Try finishing up the Tyrant's Monocle and then you are now able to kill anything. You can now slowly build on your Shatterglass, but it isn't really needed. It is just for some extra damage for your abilities. Once you have your full build or without the shatterglass, you could get some Infusions for extra power. Always stay behind your teammates since your team could be in for a surprise attack. During team battles: Activate Twirling Silver for the attack speed and movement speed boost. When in the jungle separate and attempted to join in from the escape route if you enemy is low and escaping. Use Achilles' Heel to slow him down and shoot 'em to death. Ringo is still very fragile so stay at the back during team fights if possible. When your team thinks of taking the Kraken when there is an ace or only one enemy alive, you could go for the last enemy while your team trys to capture the kraken or push the lane to scare the enemy team. Your attacks deal a HUGE amount of damage. HUGE. Somewhere between 500 - 800 Damage or so with each bullet. One ace and you yourself can push the turrets yourself only. The late game is where Ringo shines so it won't be a huge problem.

Thanks! Top

Thanks yall for reading and pls check out my Taka guide. Link will be below.

http://www.vaingloryfire.com/vainglory/guide/hack-n-slash-weekly-staff-pick-10705

Have fun playing Vainglory and dominate the Halcyon Fold...

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