When I'm using Pouncy Fun to initiate contact with The Kraken, it's basically the same as hitting a pause button.
Not a big deal, you may say? Well I had a last hit steal from the other team, but instead suddenly I was paused right in their midst. Of course that didn't end as planned.
I thought I saw a comment about this bug a while back but now can't find it.
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I was the one who filed the bug report on the main VG forums, and also the one who mentioned the bug here (in a bit of shameless self promotion). The problem indeed hasn't been solved, and I think there's been related control problems with ults and skills from Taka as well. We can probably only wait for v1.5 to land sometime this week and hope that SEMC will have fixed it by then.
I've also lost countless Kraken/Gold Miner steals to this bug, and it's frickin' irritating to say the least. In the interim it seems like you can avoid it... somewhat, if you ensure that there's absolutely no obstructions between you and the object you're trying to pounce to, and that when you initiate the skill the target must already be within the blue targeting circle (as compared to if you initiate from a distance away and Koshka's expected behavior is to walk towards the target until it gets within range and the pounce automatically happens). I haven't been able to rigorously test this though, so take it with a pinch of salt?
IGN: Astrianna (NA) Best Skill Level Achieved: Simply Amazing Bronze Karma Level: 20 Best Heroes: Vox, Taka, Fortress Training Heroes: Celeste, Rona
"How many Saws does it take to- one to instalock."
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Best Skill Level Achieved: Simply Amazing Bronze
Karma Level: 20
Best Heroes: Vox, Taka, Fortress
Training Heroes: Celeste, Rona
"How many Saws does it take to- one to instalock."
Astrianna
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