I recently had a game where I was experiencing between 800 and 4000 ms network lag. However, checking speedtest.net showed that my network connection was fine. Judging by the way we were sharing unhappy pings, my team had the same issue.
But here's the thing, we can't quit because that's a karma ping and a loss on our ranking. So we're trapped in this hellish game of multi second pauses and character move rewinds.
So, here's the idea, when the game detects that multiple players are having large network delays - I'm assuming due to one player's network connection, it should offer up a vote to abandon the game without penalty to either side. Majority decision (i.e. 4+ votes).
Now, while I know that everyone on this site is a good gamer, there are unscrupulous players out there who might try to use something like this to cause a losing game to be abandoned (for shame!) Which is why this facility should only exist in the first 5 minutes of the game. i.e. before an obviously winning or losing position can be established and also why it would require 4+ votes.
I've had the same problem, yesterday with 5 matches or so... in game big lag for everyone. Everyone stopped moving...
Also, for a week or something, when the match is finished, I can't go past the victoryscreen. When I close the app and go back in, same problem... The game then goes back to the "choose your hero screen". Only after 15 minutes or so it's ok? pfff and then I didn't get a card :-(
I play on ipad air 2 - ios9
My thought? The dev's should fix the problem. this wasn't before...
This started happening to me after the iOS 9 update from Apple. I have noticed granulated graphics and slow network connection. I don't think it is a problem in the game itself, but with how the new iOS is processing the game. My guess is that VG needs to be optimized for iOS 9. Maybe others on Android can weigh in?
[*] IGN - FederalMafia (NA)
"When I'm in command, every mission is a suicide mission."
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HugoRune
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"When I'm in command, every mission is a suicide mission."
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