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Krul can not hit when the target is moving.

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Quote | PM | +Rep by Talktomygun » June 26, 2015 4:21am | Report
I am playing krul and everytimr i try to hit a moving monster or an enemy my krul fumbles and does not hit the target. Has anyone noticed the same?

Talktomygun
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Quote | PM | +Rep by wolf_hands » June 27, 2015 2:39pm | Report
Krul has one of the shortest ranges in Vainglory. If it's an enemy hero (he does use his hands to attack after all), Shiversteel is a great item to stick to your target.

A good strategy is to try and keep up with the target is to continue to walk with the target instead of letting the game automatically move Krul for you.
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Quote | PM | +Rep by TheManTheMythTheLegend » July 2, 2015 6:40pm | Report
Sorry dude but if you're going for a Krul buff that's exactly the opposite of what should happen. Right now, Krul is the most overpowered character in the game.
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Quote | PM | +Rep by Beerchunkz » July 6, 2015 8:53pm | Report
I love this game because they balanced all of the heroes very very well. And then theres krul...
Im not one to whine about op heros i would rather find a way to counter them. But krul needs a slight debuff period.

Hes hard to kill due to his semi tankiness in addition to has absolutley ***nine life harvest, and on top of that when he gets on you in late game team fights he hits harrdd.

Some minor changes would do fine, maybe a slight decrease to the amount he heals on his active. Or lower his dmg output and make him more an initiator/tank/slight support.

But as of know he is capable of playing tank and hyper carry, with massive self sustain on top of it.

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Quote | PM | +Rep by Yangusbeef » July 18, 2015 5:53pm | Report
That's the intended weakness for his kit...
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