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2 hero ideas! Vote wich one you like better and why!

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Quote | PM | +Rep by yorobert957 » May 6, 2017 11:04am | Report
Type: Titan, Brawler Assassin, Late

Perk: whenever hits gains evasiness...his attacks are slower than normal! Buy attack speed so he becomes largely evasive until 70% pct of attacks! Evasion is 0 when not attacking! Evasion per attack is 70 pct but when you attack slow at low levels and no items there's room between attacks when you can get attacked! His attack speed gets higher as level gets higher!

A skill

Pulls the target towards him while he dashes towards target striking it with his right fist. the targets becomes slowed and has 15% chance to miss attacks! The slow is 45% pct on movement and lasts 2 seconds! Cool down is 8 seconds at level 1 and decreases to 4.5 seconds at max level

B skill

Drags from the earth a root that uses to wip enemies in a cone in front of him! Enemies take heavy damage and have mortal wound applied while they are knowcked back a bit! Cool down is 35 seconds at lvl 1 and goes at 30 at max level!

Ultimate

He kneels on the battlefield and channels for 1,2 seconds! After the channeling ends his movement speed and damage is doubled for 3 seconds! He becomes partially invisible and everything he attacks a target he dashes towards it...comibining effect of ulti and a on a single enemy is devastating...unless the enemy hero tries to escape

Melee

Looks: human form, strong built, no weapons, fists for attacks, no clothes, body made of a strong material

Second hero

Type: assassin, heavy dps, low health

Perk: the hero moves faster than usual and when using boots instead of gaining a burst of movement she gets invisibility and next basic attack slows the target by 80%, burst of movement from other abilities activates his perk too

A skill

Trows one dagger from a safe distance that deals damage, applies on hit effect and can crit! it can be uses with the perk

B skill

The hero places on the ground a super smart scout trap! Max 3...the scout trap has extended vision and makes a bigger boom when explodes! Cannot be outrun once you step on it! Takes 2 seconds to place one!

Ultimate

The hero gains air and shots a volley of daggers in a straight line.. trows more daggers at max level...all daggers can crit and apply on hit effects...
The ultimate can be used combined with perk! Goes invible appears in air growing a volley of daggers!

Melee

Looks: a girl wearing 2 daggers as weapons little ones but shiny and a large coat. Her attacking stance is wide but mobile

So wich one you like better and what would you change about them?

yorobert957
Posts: 16
Quote | PM | +Rep by Cyanogenmoded » May 6, 2017 1:03pm | Report
Your second hero is like xayah and some taka inspiration... Its a good counter against flicker and too op also.
I will be your worst nightmare
Main heroes- Glaive(wp), Petal(dead, this hero is dead for me), cp adagio, vox, gwen, lance(not bad), koshka, alpha and sometimes the current meta.

Cyanogenmoded
Posts: 27
Quote | PM | +Rep by YoungPhoenix » May 12, 2017 12:11pm | Report
With a team, I'd go for the first. Put a fountain on to help up for when they /do/ manage to hit, then sit and watch.

If i felt like saying "screw them" and soloQ, the latter.

YoungPhoenix
Posts: 4

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